Campaign |
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EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Describing a troll as a whelp is something of an oxymoron, given that their bodies are already much hardier than that of a grown man. They are clumsy and not yet capable of walking properly, forced instead to shamble about on all fours, but any difficulty this causes them is more than made up for by the raw strength of their race.
Special Notes: This unit regenerates, which allows it to heal as though always stationed in a village.
Advances from: | |
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Advances to: | Troll Troll Rocklobber |
Cost: | 13 |
HP: | 42 |
Movement: | 4 |
XP: | 36 |
Level: | 1 |
Alignment: | chaotic |
ID | Troll Whelp |
Abilities: | regenerates |
fist impact | 7 - 2 melee |
Resistances: | |
---|---|
blade | 20% |
pierce | 20% |
impact | 0% |
fire | 0% |
cold | 0% |
arcane | -10% |
Terrain | Movement Cost | Defence |
---|---|---|
Cave | 1 | 40% |
Cave Wall | 99 | 40% |
Chasm | 99 | 20% |
Deep Water | 99 | 20% |
Forest | 2 | 40% |
Grassland | 1 | 30% |
Hills | 1 | 50% |
Mountains | 2 | 60% |
Mushroom Grove | 2 | 50% |
Sand | 2 | 30% |
Shallow Water | 2 | 20% |
Snow | 2 | 20% |
Swamp | 2 | 20% |
Village | 1 | 40% |